World Editor 3D · X-Plane 12 Coming first
Edit airports in 3D, inside X-Plane
An airport editor inside X-Plane, on the real terrain.
- Free
- Open source · MIT
- X-Plane 12
- Windows 10/11
What you can edit
- 3D gizmo
- Undo
- Outliner and search
- Asset browser with thumbnails
Objects
X-Plane's library, and yours.
Structures
Group, save, place again.
Pavements, runways, taxi lines
Textured while you edit.
Routes with roles
For vehicles and cameras.
Trigger volumes
Boxes, spheres, capsules.
Sites
Winch, launch point, depot.
How it works
- OpenPlugins menu, or a key
- LoadThe nearest airport, as it is
- Edit in 3DAdd, move, resize
- SaveA pack in Custom Scenery
Works with the others
graphs follow its routes
scripts react to its triggers
winch launches use its sites
Open format: docs/FORMAT.md
Download
Not released yet
Coming first.
Source code
- C++17 core
- apt.dat · DSF
- X-Plane plugin
Source code on GitHub: coming soon