Javelin Studio X-Plane 12 Français

World Editor 3D · X-Plane 12 Coming first

Edit airports in 3D, inside X-Plane

An airport editor inside X-Plane, on the real terrain.

  • Free
  • Open source · MIT
  • X-Plane 12
  • Windows 10/11
Trigger volume On Enter · On Exit Route with a role role: tow_lane Site: winch Structure: hangar, selected Runway and pavements
A diagram, seen from above. In the sim, it's 3D.

What you can edit

  • 3D gizmo
  • Undo
  • Outliner and search
  • Asset browser with thumbnails

Objects

X-Plane's library, and yours.

Structures

Group, save, place again.

Pavements, runways, taxi lines

Textured while you edit.

Routes with roles

For vehicles and cameras.

Trigger volumes

Boxes, spheres, capsules.

Sites

Winch, launch point, depot.

How it works

  1. OpenPlugins menu, or a key
  2. LoadThe nearest airport, as it is
  3. Edit in 3DAdd, move, resize
  4. SaveA pack in Custom Scenery

Works with the others

Open format: docs/FORMAT.md

Download

Not released yet

Coming first.

Source code

  • C++17 core
  • apt.dat · DSF
  • X-Plane plugin

Source code on GitHub: coming soon